Joseph Young

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Joseph "Joe" Young is a 34-year-old Silva. Joe grew up on Earth in the hybrid reservation near the Virunga volcano chain along the borders of Rwanda, Zaire, and Uganda. The area was traditionally a gorilla habitat. The area around these volcanoes was home to an endangered species of mountain gorillas, which Joe Young took to protecting from poachers, as only 65 remained.

Joe was away for two days to attend his mother's funeral and returned to find the group slaughtered by poachers. He took this hard, blaming himself for the loss of the gorillas and sank into a deep depression.

After a few months, he was introduced to the GEO programme to police the ecosystems of the frontier world of Poseidon; Young felt he could do more on the waterworld than he could on Earth, which he had come to believe was beyond help. He therefore undertook the necessary training programme to become a frontier warden and shipped out to Poseidon on the first available GEO transport ship.

He spent a few years policing the frontier, but eventually became disillusioned at the GEO's apparent powerlessness to stop Incorporate states raping the ecosystem in pursuit of profit.

He was on leave in Haven when he heard of a scientific expedition looking for security operatives. He tendered his resignation to the warden service and joined the expedition. Joseph Young currently resides on the island of Home.

Likes and Dislikes: Joe enjoys nothing more than heading down to the native village with Charlie, for a glass of Sung's Special Reserve. He loves the taste of grilled Tornado Fish, a speciality of the Skyscraper Reefs.

Joseph "Joe" Young

Species: Silva Hybrid Origin: Hybrid Reservation Backgrounds: Colonial, Street Professional: Specialist Law Enforcement, Specialist Survival, Novice Crime. Aptitudes: Superior: Firearms, Survival. Strong: Close Combat, Stealth, Subterfuge, Vehicles.

Primary Attributes:

  • Build - 3
  • Fitness - 3
  • Agility - 1
  • Dexterity - 0
  • Awareness - 1
  • Intellect - 0
  • Presence - -1
  • Will - 1

Derived Attributes:

  • Endurance - 3
  • Reflexes - 1
  • Strength - 3
  • Toughness - 3

Senses

  • Chemical - 2
  • Hearing - 0
  • Touch - 1
  • Vision - 2

Biomods Anti-Poison, Immunilogical Symbiote, Multiglands, Night Vision, Uplink Neural Jack.

Skills:

Administration Bureaucracy - 2, Law - 4, Athletics Aquatics - 4, Close Combat Armed Combat - 3, Unarmed Combat - 4, Command Tactics - 1, Communication Interspec - 2 Negotiation - 1, Persuasion - 4, Culture Cetacean - 1, Colonial - 3, Earth - 3, GEO - 3, Incorporate - 1, Native - 1, Street - 6, Firearms Handguns - 4, Longarms - 4, Life Sciences Botany - 2, Zoology - 2, Medicine First Aid - 4, Forensic Medicine - 2, Physical Sciences Meteorology - 2, Stealth Hiding - 5, Shadowing - 4, Sneaking - 5, Subterfuge Bribery - 1, Fast Talk - 3, Lockpicking - 1, Survival Fishing - 3, Foraging - 4, Mountaineering - 3, Navigation - 2, Orienteering - 4, Tracking - 4, Vehicles Driving - 4, Piloting - 1.